2024 - SoulTel
Story Page:
Soultel is a 90s-era point-and-click adventure game, where you take on the role of a hitman (Arthur) who has met his untimely demise. It’s not over for him, however. You find yourself in a hotel for those who are having trouble moving on to the afterlife. You have been summoned here by the operator of the hotel to help these souls move on in exchange for returning to your old life. In this demo you are helping one ghost named Vincent.
The action wheel is how you move and interact with the world. Click on the action you want to use and then click on the screen on what you want to interact with.
https://docs.google.com/document/d/1r3hYu36AylAA9M0U_SNQtJb_x221kN2X8IsdxaFCsPY/...
Walkthrough:
https://docs.google.com/document/d/1hhEx9upNRknJqo0hH_2Y6b1IGxNZp0OZgxV2kNYfE1g/...
Credits
FMS Team:
Sound Design - Cole Martin
Level Design - Cory Porter
Narrative Design - Gracie Swanson
CS Team:
Tony Czajka
Troy D’Amico
Andrew Hughes
Isaac Landrum
Marco Martinez
Design Team:
Rob Mason
Noah Wynne
Music Team:
Skye Bishop
Will Mead
Status | Prototype |
Platforms | HTML5 |
Author | University of Kansas |
Genre | Puzzle, Adventure |
Made with | Godot |
Tags | Point & Click, student-project |
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